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Table of Contents
Fetterlings
Fetterlings, also known as Fetterfolk, hail from a realm just above Earth. Their world was lush, full of life, and filled to the brim with magic. These creatures thrived on this world for many generations, and as they grew and honed into the world's natural magic and learned how to shift into an upright form at will. This was the start of what would be known as the Golden Age. This new form allowed Fetterfolk learn how to tame the land they lived on and tame the magic the world produced. Spell casters and mages were common during this age, and the most powerful in their respective crafts soon became leaders to Fetters with similar elements or interests. Population and technology boomed with small settlements growing into advanced civilizations during the Golden Age, even past the advancements of Humanity.
However, no Golden Age lasts forever. As the world thrived above, another entity deep beneath its crust also grew. Along with it a sickness boiled, beginning to infect the world form the inside out. The black, tar-like plague seeped upwards and infected all it touched. This sickness didn't worry the Fetterlings much at first as it grew without their knowledge. The first signs of the infection was deep in the oceans and water wells. Some fish and Fetterfolk grew ill as it spread, however it was set aside as pollution from the growing technology and cities on the surface. They tried to keep their waste minimal to fight what they thought was pollution, until the plague infected the dirt. The dirt withered and killed the plants, and eventually turned them into the first visible effects of this plague. Then the beasts of the Plague began to walk the world, and finally the Fetterling population was turned to the true nature of this sickness.
Famine of the entire planet and the toxification of drinking water eventually held the pleasant life that Fetterlings lived in as a distant memory. The plague infected all corners of the world, but the Fetterfolk believed that they could still create a cure. That was until the sickness began to affect them as well, spreading like an untamed wildfire that killed millions. Those who were infected but survived the sickness became mutated abominations. There was no longer a hope for saving their home, and instead they had to make a plan to leave.
Using the remaining magic masters that survived the plague so far, they planned to create a portal to a new realm. The Leaders united with what remained of the population to create the portal in the lone spires of the mountains that remained free of the infection. It took over a year for the construction of the portal to be completed, and due to the rushed circumstances it was only built for one way - out. One by one the Fetterfolk filed through the portal, away from the one place they had called home. The portal stood just long enough for the last Fetterlings to pass through, collapsing not long after.
Their first steps into their new world were swarmed in curiosity and fear, as the circumstances were different than what they had grown used to. Magic was little to none, and a lot of the old leaders lost their extraordinary magical abilities while their shifting abilities stayed. The fear of the unknown of this world kept the remaining Fetterlings population close together, however the fear eventually waned and the group began to split up to explore.
The farther they explored, they came across another species on this planet: Humans. However where the Fetterfolk rejoiced in the discovery, Humans recoiled in fear. Despite the Fetterfolk learning that this world could not be infected by the same plague and celebrated in that fact, the Humans worried that the infection they spoke of could evolve and destroy their world as well. Their fear was not unfounded, as some Fetterlings were still being infected (although to a lesser scale) and few would still mutate into the monsters they had left behind. Due to this fear of Earth's new inhabitants, Fetterfolk and Humanity never grew close.
Over 30 years have passed since Fetterlings came to Earth, and the tension between Humanity and themselves still grows. Earth has begun to show signs of magic becoming present because of the Fetterfolk's presence, and it brings hope to their futures.
Variants
Though all types of Fetterlings share similar features, there are several different variants of the Fetterfolk. This includes Orko, Fettan, Wyrm, and Plague Touched. Across all types of Fetterfolk, they have sharp teeth with eight molars in the back of the jaw; four on the top and four on the bottom. Their tongues can be rather long and have several different textures. All Fetterfolk also posses three to five toes on each of their feet.
Orko/Common Variant
Natural traits: None
The Orko Variant of Fetterfolk are known as the standard of all Fetterlings, and are the most plentiful of the species. They have a lanky stature, and when standing in their feral posture are slightly larger than the Great Dane dog breed.
Orko Variant Fetterfolk have the ability to shift into a bipedal form, gaining the ability to walk on two legs and form fully functioning hands. Since their travel to Earth, they have even begun to show the ability to take on more Human like forms.
Fettan Variant
Natural traits: None
The Fettan Variant of Fetterfolk are uncommon among the population, as they are the spliced species between Humanity DNA and Fetterlings DNA. They only have a bipedal structure, and share a lot of the same heights as Humans. Their snout is more rounded compared to Orko Fetterlings, and all four of their limbs are black.
They do not share the same shifting abilities as the Orko Variant.
Wyrm Variant
Natural traits: None
The Wyrm Variant of Fetterfolk are rare among the Fetterlings population due to their magical capabilities. Their bodies and necks are long and they are one of the larger variants of the species. All four of their limbs are thin and black, and their face is almost cone-shaped and flat.
The Wyrm Variant Fetterlings have strong shifting abilities, and are able to shift into any animal. However when shifted, their horns and black limbs are still visible.
Plague Touched
Natural traits: None
A Plague Touched Fetterling is not a specific variant but a mutation, and it can affect any of the other variants of the species. Those that are Plague Touched are considered ultra rare, and they are not as dangerous as the mutated monstrosity's left behind on their old world. They are not considered carriers of the plague nor contagious, and they keep complete control of their minds. This mutation is passed down from mother or father: either they were born while their mother was infected, or their father was infected at the time of conception.
Life Cycle
The average Fetterlings live to be around 200 years old, and throughout their lifespan there are different milestones they reach.
From birth to two years of age, a Fetterfolk is considered a baby. During this time they cannot change into their bipedal form, and are quite helpless without their parents. They have no horns at this age and are quite small with huge eyes.
From the age of three to thirteen, a Fetterfolk is considered a child. At this age, Fetterlings are learning how to shift forms and are exploring more. They want to learn more about everything during this time. Their horns become more prominent.
From the age of fourteen to twenty, a Fetterfolk is considered a teen. During this time, Fetterfolk start maturing into adults and start living away from their parents. Horns are fully grown.
From the age of 21 to 170, a Fetterfolk is considered an adult. This is the prime time for Fetters. They can travel far and wise, find love, jobs and much more. They are free.
From the age of 171 to the end of their lives, a Fetterfolk is considered an elder. Fetterfolk from this time are wise and tend to keep to themselves or in small hidden communities until they pass.
Lifestyles
Due to the rift between Humanity and Fetterlings, the Fetterfolk have become divided in how their interactions and lifestyles are with Humanity. Some Fetterfolk (called Hiders) hide in areas with little to no Human activity, or in small pocket realms created from the little magic Earth contains. Hiders try to keep the old Golden Age culture. Other Fetterfolk (called Survivors) have decided to stick with and work with to Humans. This lifestyle is normally difficult and full of separation between Human and Fetterfolk, but they can at least make a decent living. The remaining Fetterfolk (called Rebels) despise Humanity with a deep passion. They have decided to make it a goal to remove Humanity from the Earth to claim the world as their own for the Fetterlings.
Despite the irreparable fault between Humanity and Fetterlings, they have become more welcome in Human cities and lifestyles as they were able to bring Earth to the forefront of space travel technology. The planet has since became an open hub for other species to visit, trade, and have a standing in the galaxy's political system.
Species Trivia
Most Fetterlings
-Are free spirited
-Have a love for adventure
-Are social butterflies
-Thrive in manmade chaos
-Adapt well to new environments
-Do well with change