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degil [2024/06/05 18:41] cheshiredegil [2025/10/03 17:27] (current) cheshire
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-=====Degil=====+=====Degils===== 
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 {{:degil_page_with_words.png|}} {{:degil_page_with_words.png|}}
    
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 Degils are often seen as very compassionate creatures that have been known to protect others that can’t protect themselves. Degils magic has a big influence on plants and it can help protect them in the long run. Their homes often have large thorny bushes around them as a result of this influence on nature. In a life or death situation, a Degil can draw the life from plants and nature around them to give themselves more magic in an attempt to overcome or escape from a current threat. This is not something they can do easily and is very taxing on them once the extra magic has worn off. They must often rest for days at a time after one of these spells. Degils are often seen as very compassionate creatures that have been known to protect others that can’t protect themselves. Degils magic has a big influence on plants and it can help protect them in the long run. Their homes often have large thorny bushes around them as a result of this influence on nature. In a life or death situation, a Degil can draw the life from plants and nature around them to give themselves more magic in an attempt to overcome or escape from a current threat. This is not something they can do easily and is very taxing on them once the extra magic has worn off. They must often rest for days at a time after one of these spells.
  
-Their strong connection with nature allows them empathize a lot more and due to this it means they often don't eat meat. In an effort to stay close to plants they are particularly fond of, they will store the plants seeds in their thick neck fluff.+Their strong connection with nature allows them empathize a lot more and due to this it means they often don't eat meat. In an effort to stay close to plants they are particularly fond of, they will store the plants seeds in their thick neck fluff. 
  
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-====Variants====+     Variants
  
 Across all Degil Variants there are several consistent factors in their looks: horns, thick neck fur, bird-like back feet, and hooved (though sometimes paws) front feet. Their neck furs can form a fur hood that can cover their ears and horn when it is cold. Across all Degil Variants there are several consistent factors in their looks: horns, thick neck fur, bird-like back feet, and hooved (though sometimes paws) front feet. Their neck furs can form a fur hood that can cover their ears and horn when it is cold.
  
 Though there are several variants of Degil, they all have a lot in common magically. All Degils have magical 'vents/pouches' on their sides. These vents glow faintly when not using magic, and brightly when they are. All variants of Degil can also shapeshift into several different forms. Every Degil has the ability to take on a [[Humanity|Human]] form at will once magically strong enough. This can be an bipedalform, satyr form, fully [[Humanity|Human]], or centaur form. It is said they can do this because when [[Solaris]] was still whole they had strong visions of such creatures in their dreams and when they split into three separate beings this influence was still prevalent. Though there are several variants of Degil, they all have a lot in common magically. All Degils have magical 'vents/pouches' on their sides. These vents glow faintly when not using magic, and brightly when they are. All variants of Degil can also shapeshift into several different forms. Every Degil has the ability to take on a [[Humanity|Human]] form at will once magically strong enough. This can be an bipedalform, satyr form, fully [[Humanity|Human]], or centaur form. It is said they can do this because when [[Solaris]] was still whole they had strong visions of such creatures in their dreams and when they split into three separate beings this influence was still prevalent.
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 ===Common Degil=== ===Common Degil===
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  Common Variant Degil (Click for Larger Image).  Common Variant Degil (Click for Larger Image).
  
-**Natural traits:** None.+**Natural traits:** Magic trail
  
 The Common Degil is the most plentiful type of Degil found on [[Redoa]] and within the species. They have everything vital needed to a Degil, though without the fancy additions that some of the other Degil variants. They typically make their homes in forests and open plains. These Degil tend to be more friendly and welcoming in nature. Befriending one is usually easy to do as long as you are respectful of nature and are able to show compassion to others. They form strong bonds with one another and often live in villages that work with the nature around them rather destroying it to make room for their homes. The Common Degil is the most plentiful type of Degil found on [[Redoa]] and within the species. They have everything vital needed to a Degil, though without the fancy additions that some of the other Degil variants. They typically make their homes in forests and open plains. These Degil tend to be more friendly and welcoming in nature. Befriending one is usually easy to do as long as you are respectful of nature and are able to show compassion to others. They form strong bonds with one another and often live in villages that work with the nature around them rather destroying it to make room for their homes.
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 They take great pride in their gardens and seem to grow vegetables the best! Trampling a garden is a very disrespectful and thought of as a personal attack. They take great pride in their gardens and seem to grow vegetables the best! Trampling a garden is a very disrespectful and thought of as a personal attack.
  
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 ===Fairy Degil=== ===Fairy Degil===
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 Fairy Variant Degil (Click for Larger Image). Fairy Variant Degil (Click for Larger Image).
  
-**Natural traits:** Insect wings and Multiple Ears.+**Natural traits:** Wings, Magic Trail, and Multiple Ears.
  
  Fairy Degils often sport a pair of insect-like wings on their back. They are semi-transparent and despite their thin appearance they are also quite durable. When not in use, they can lay their wings flat against their back. They also often have two pairs of ears, though no one is sure why this trait is more prevalent with the Fairy Subtype.  Fairy Degils often sport a pair of insect-like wings on their back. They are semi-transparent and despite their thin appearance they are also quite durable. When not in use, they can lay their wings flat against their back. They also often have two pairs of ears, though no one is sure why this trait is more prevalent with the Fairy Subtype.
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 Their homes are made branches of large trees and connected by living vine bridges. They decorate heavily with flowers and have contests to see who can produce the most beautiful blooms. Despite being very outgoing while in their village, Fairy Degils tend to be rather shy and reserved when around strangers or new comers. Often casting glamours on their villages to make them harder to find. Their homes are made branches of large trees and connected by living vine bridges. They decorate heavily with flowers and have contests to see who can produce the most beautiful blooms. Despite being very outgoing while in their village, Fairy Degils tend to be rather shy and reserved when around strangers or new comers. Often casting glamours on their villages to make them harder to find.
  
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 ===Manta Degil=== ===Manta Degil===
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 Manta Variant Degil (Click for Larger Image). Manta Variant Degil (Click for Larger Image).
  
-**Natural traits:** Manta Wings, SpikesFins.+**Natural traits:**Spikes and Fins.
  
  Manta Degil have large manta wings that let these Degil soar through the water instead of the air, gills on their neck, and fins on their back for steering in the water. Their fur hydrophobic and the fluff around the neck is often shorter so as not to block the gills. They can sometimes have stingers/barbs on the end of their tail. Most are just a large spike, but occasionally they can have a stinging toxin in them.   Manta Degil have large manta wings that let these Degil soar through the water instead of the air, gills on their neck, and fins on their back for steering in the water. Their fur hydrophobic and the fluff around the neck is often shorter so as not to block the gills. They can sometimes have stingers/barbs on the end of their tail. Most are just a large spike, but occasionally they can have a stinging toxin in them. 
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 These Degils are friendly but don't tend to stick around for long unless you can swim to the depths with them. These Degils are friendly but don't tend to stick around for long unless you can swim to the depths with them.
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 ===Dragon Degil=== ===Dragon Degil===
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 Dragon Variant Degil (Click for Larger Image).  Dragon Variant Degil (Click for Larger Image). 
  
-**Natural traits:** Dragon Wings and Scales.+**Natural traits:**Wings and Scales.
  
 Dragon Degils are a rare subtype that usually have wings that are bat/dragon like in nature and clusters of scales dotted across their body. Dragon Degils are a rare subtype that usually have wings that are bat/dragon like in nature and clusters of scales dotted across their body.
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 While they don't celebrate much they do tend to celebrate the days that ancient battles and wars were won. During these festivals are some of the few times they tend to be more welcome to visitors looking to spend money on local goods. While they don't celebrate much they do tend to celebrate the days that ancient battles and wars were won. During these festivals are some of the few times they tend to be more welcome to visitors looking to spend money on local goods.
  
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 ==Demi-God Degil=== ==Demi-God Degil===
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 It is also rumored that the plants they are able to grow can be crafting into many things such as potions that can cure any disease, give lasting life, or perhaps bring someone back from the dead. There has been no way to tell if these rumors are true thus far. It is also rumored that the plants they are able to grow can be crafting into many things such as potions that can cure any disease, give lasting life, or perhaps bring someone back from the dead. There has been no way to tell if these rumors are true thus far.
  
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 ====Life Cycle==== ====Life Cycle====
  
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 Since a Degil's magic can keep it alive for exceptionally long time they are known to have only passed from injuries, or illness. When this time comes the sacs on their side lose their glow and the Degil will try and find a place of comfort where they can try and return to nature. Places where Degil have passed away always seem to flourish with their favorite plants.  Since a Degil's magic can keep it alive for exceptionally long time they are known to have only passed from injuries, or illness. When this time comes the sacs on their side lose their glow and the Degil will try and find a place of comfort where they can try and return to nature. Places where Degil have passed away always seem to flourish with their favorite plants. 
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 ====Lifestyles==== ====Lifestyles====
  
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 Due to each Subtype usually living in a different biome, they often have very different homes, cultures, and customs. To find more details, check out the subtype listings above. Due to each Subtype usually living in a different biome, they often have very different homes, cultures, and customs. To find more details, check out the subtype listings above.
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 ====Magic==== ====Magic====
  
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 Due to having a close connection with nature they have a strong ability to detect sickness in plants and animals. They can use this to help prune sickness from fields and provide aid to those suffering from an illness. Their horns act like a 'wand' to help them channel this magic. Due to having a close connection with nature they have a strong ability to detect sickness in plants and animals. They can use this to help prune sickness from fields and provide aid to those suffering from an illness. Their horns act like a 'wand' to help them channel this magic.
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 +     Species Trivia
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 +Most Degils
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 +-Are superstitious 
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 +-Are in tune with nature
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 +-Thrives in chaos created by nature
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 +-Have a low priority for bloodlines
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 +-Are naturally reserved and shy
degil.1717612885.txt.gz · Last modified: 2024/06/05 18:41 by cheshire

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