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traits [2026/03/16 13:54] cheshiretraits [2026/04/24 15:11] (current) cheshire
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 You can find out what traits occur naturally on each species and subtype by looking at their [[species]] page. You can find out what traits occur naturally on each species and subtype by looking at their [[species]] page.
  
 +
 +//----//
 +
 +If you would like to see what the archived traits are now being listed as now, you can do so by looking at the [[Archived traits]] page.
  
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-        There are four trait type categories. Each category has its own item that is needed before you can apply a trait. Click the links below to learn more.+        There are four trait type categories. Each category has its own item that is needed before you can apply a trait. Click the green highlighted links below to learn more.
                  
  
 ^ [[Morph Traits]]                    |{{:morph_berry_icon.png?150|}}| ^ [[Morph Traits]]                    |{{:morph_berry_icon.png?150|}}|
-^ [[Mystic Traits]]                   |Insert image here+^ [[Mystic Traits]]                   |{{:mystic_sap_icon.png?150|}} 
-^ [[Mutant Traits]]                   |Insert image here+^ [[Mutant Traits]]                   |{{:mutant_spore.png?150|}}    
-^ [[Manufactured Traits]]             |Insert image here|+^ [[Manufactured Traits]]             |{{:biochip.png?150|}}         | 
 + 
 +------------------------------------------- 
 + 
 +     'Freebie' traits/Options 
 +      
 +'Freebie' traits/options are features that can be added to or used on a Shirefolk with no items required.  
 + 
 +^ [[Ears]] | 
 +^ [[Eye options]] | 
 +^ [[Free teeth options]] | 
 +^ [[Hair styles and beards]] | 
 +^ [[Scars and prosthetics]] | 
traits.1773669260.txt.gz · Last modified: by cheshire

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